All other trademarks, logos and copyrights are property of their respective owners. When you start career mode w/Heavy Metal, you get one of. The biggest thing Heavy Metal has working against it is that it doesn't fit neatly into the existing campaign, and. As an aside.while the Vulcan is supposed to be a support weapon mech, being a 6/9 mover I reliably make that Coil-L do 140 damage a shot with it. BattleTech ’s Heavy Metal expansion offers lots of new ways to approach the game, even if the gear it adds doesn’t always play nice with the existing mechs, and its new campaign is well worth playing through for its own merits. All Rights Reserved.īATTLETECH® is a trademark of Microsoft in Europe, the U.S., and other countries. Got the Assassin, a Coil-L, and and a UAC-2. A derelict cargo ship has drifted into the Periphery from deep space what secrets does it contain, and who will ultimately control its mysterious payload?Ĭopyright© 2018 Harebrained Holdings, Inc. The new ‘Mech Mortar is the first AOE weapon in BATTLETECH and can destroy multiple units at once, while the COIL Beam generates more energy damage the further the attacker travels before firing, a perfect fit for light ‘Mechs.Ĭome face-to-face with two legendary characters from BATTLETECH lore - the Bounty Hunter and the Black Widow of Wolf’s Dragoons. Each ‘Mech comes with unique equipment that reflects the flavor and lore of the original board game.Įight all-new weapon systems can be utilized to destroy even the most formidable opponents in a wide variety of unique ways. Seven classic ‘Mechs from BATTLETECH’s 35-year legacy make their triumphant return along with the first completely new ‘Mech designed exclusively for this expansion. One Original and Seven Classic BattleMechs: Heavy Metal takes ‘Mech action to the next level with a brand new Flashpoint Mini-Campaign. New methods of destruction await as eight devastating weapons systems are now available to wreak havoc like never before. you are not experiencing the bug), as I don't know how to test that a Flashpoint is active but yet to be attempted.Eight new ‘Mechs have been added to the world of BATTLETECH, including seven classic designs from the original board game along with a never-before-seen ‘Mech created exclusively for this expansion. The Event will pop even if the Flashpoint is still active (i.e. Technically, you could use a Save Editor to remove the checked tags in order to replay the campaign starting from the 2nd Flashpoint if so you'd like. json files for each custom event to see which Company Tags they check. The "duplicate" Event has not been completed (the one from this mod, to avoid spamming the same event until you complete the Flashpoint).The next Flashpoint has not been completed (e.g."Of Unknown Origin" if stalled on "Hunting Season") The previous Flashpoint has been completed (e.g.The Events are duplicates of the original Heavy Metal Campaign events, made to be able to appear the same way as other Events - except those actually spawn the Heavy Metal Flashpoints like the originals. Note that the duplicate Event will not break anything if it is run while the Flashpoint is still active it'll simply have no effect (unless you choose another option than the first time around) other than eat up one Event occurrence from your queue. Recommendation: only enable the mod when experiencing the bug, and disable it once the Flashpoint has spawned.
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